Religion

The “gods” of the Realms grant magical spells to their worshippers, involve themselves in earthly dealings, and grow or diminish in personal power in relation to the number of mortal worshippers they possess. Clerics in the service of a god will advance only if they please the god, by remaining faithful to the god’s rules and aims, and acting as the god wishes. There are many deities in the Realms, even among humans, and this plethora of divine beings, and the wide variance of “portfolios” which they represent or epitomize, has led to general tolerance of the beliefs and worship of others in the Realms. This extends to all who do not break laws among the general populace, the Court, and the soldiers of the King. Human sacrifice is considered murder in lawful realms, and use of another’s goods as offerings is both theft and wanton destruction. Individuals, particularly clerics, may not be all tolerant of the beliefs of others. It is considered impolite to inquire too deeply into the details of worship of a god one does not worship or is not likely to worship. It might be wise to learn the religions and/or alignments of any persons you must trust, do business with, or adventure with, but take care; it is often an affront of the highest order to ask such information openly. Some people have been known to attack individuals inquiring as to their faith. The main deities and demigods of the
Realms are listed hereafter, including notes on less-major powers, Elemental Lords, Cults of the Beast, and nonhuman deities.

AURIL NE
AZUTH LN
BAIN LE
BESHABA CE
BHAAL LE
CHAUNTEA NG
DENEIR NG
ELDATH N
GOND N
HELM LN
ILMATER LG
LATHANDER NG
LEIRA CN
LLIIRA CG
LOVIATAR LE
MALAR CE
MASK NE
MIELIKKI NG
MILIL NG
MYRKUL NE
MYSTRA LN
OGHMA N
SELUNE CG
SHAR NE
SILVANUS N
SUNE
TALONA CE
TALOS CE
TEMPUS CN
TORM LG
TYMORA CG
TYR LG
UMBERLEE CE
WAUKEEN N

Elemental Lords

The Elemental Lords are uncaring, inhuman beings from the Inner Planes, the most powerful of their elemental types. Unlike the other Great Powers, they care little for humanity or worshippers, and provide their favors most unwillingly, or only if they may benefit themselves. Men often appeal to an elemental power to offset the rage of an evil deity, such as beseeching Istishia to placate Umberlee.

There are a number of different symbols of the Faiths of Elemental Lords across Faerun, and not all of them agree in symbols, alignment, services, or organization. The Red Wizards of Thay are said to venerate Kossuth the Fire Tyrant, but have a number of different sects, each fanatically believing that their group is the well-favored of this uncaring being.

GRUMBAR
KOSSUTH
AKADI
ISTISHIA

The Beast Cults

Similar to and more varied than the
sects of the Elemental Lords, the Beast
Cults are wild faiths, attracting the worship
of savages, nomads, evil humanoids,
and those removed from the
normal circles of the world. They are as
varied as the beasts of the fields, and
vary in alignment from Nobanion, the
good and lawful lion-god of the
Guthmere Woods, to evil cults of Lolth
among the dark elves and the Dragon
Cult among those evil mages beyond
Thar.

Major Non-Human Gods

Men are not the only creatures with
gods; the elves, dwarves, gnomes, halflings,
orcs, and other creatures venerate
their own Powers greater and
lesser.
They are summarized below.

DWARVES:
Moradin (Soulforger, Ruler of Dwarven
Gods)
Clanggedin (Father of Battle)
Dumathoin (Keeper of Secrets
Under the Mountain)
Abbathor (Master of Greed)
Vergadain (God of Wealth and Luck)
Berronar (Mother of Safety, Truth,
and Home)

ELVES:
Corellon Larethian (Ruler of All
Elves)
Rillifane Rallathil (Chief God of Wild
Elves)
Aerdrie Faenya (Goddess of Air and
Weather)
Erevan Ilesere (God of Mischief and
Change)
Solonar Thelandira (God of Archery
and Hunting)
Hannali Celanil (Goddess of Romantic
Love and Beauty)
Labelas Enoreth (God of Longevity)

HALFLINGS:
Yondalla (Provider and Protector)
Sheela Peryroyal (The Wise)
Arvoreen (The Defender)
Cyrrollalee (The Faithful)
Bandobaris (The Master of Stealth)

GNOMES:
Garl Glittergold (Leader of the Gods)
Baervan Wildwanderer (The Forest
Gnome)
Urdlen (The Crawler Below)
Segojan Earthcaller (God of Earth
and Nature)
Flandal Steelskin (The Forger)

Religion

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